# We built out iOS and Android apps in Kotlin - one year later

**URL:** <https://discuss.kotlinlang.org/t/we-built-out-ios-and-android-apps-in-kotlin-one-year-later/9674>\
**Category:** Native\
**Created:** [October 3, 2018, 6:03pm UTC](https://discuss.kotlinlang.org/t/we-built-out-ios-and-android-apps-in-kotlin-one-year-later/9674 "2018-10-03T18:03:12Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![mbartos](https://sea1.discourse-cdn.com/flex019/user_avatar/discuss.kotlinlang.org/mbartos/32/5561_2.png) [@mbartos](https://discuss.kotlinlang.org/u/mbartos)\
**Post date:** [October 3, 2018, 6:03pm UTC](https://discuss.kotlinlang.org/t/we-built-out-ios-and-android-apps-in-kotlin-one-year-later/9674/1 "2018-10-03T18:03:12Z")

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Hi everyone!

To create iOS apps in Kotlin with Java dependencies you cannot use Kotlin/Native yet. The alternative is Multi-OS Engine, which we are using for over a year now.

I’ve created an article about our experiences and I would love to hear your opinions!

> **[We built our iOS and Android apps in Java & Kotlin — one year later](https://proandroiddev.com/we-built-our-ios-and-android-apps-in-java-kotlin-one-year-later-b0df37274b75?gi=a80d36c5126e)**
>
> Monday morning, first cappuccino, first lines of a new feature we’re adding to our mobile apps. I look at the calendar and realize that…
