Badexec errors in ios function

MemoryManager.updateMemoryStatus()
        kotlin.native.runtime.GC.collect()
        timeStamp().also { timestamp->
            runCatching {
                CMSampleBufferGetImageBuffer(didOutputSampleBuffer).also { buffer ->
                    CVPixelBufferGetWidth(buffer).also { w ->
                        CVPixelBufferGetHeight(buffer).also { h ->
                            CIImage.imageWithCVPixelBuffer(buffer).also { imageBuffer ->
                                imageBuffer.toCGImageRef(w, h).also { cgImage ->
                                    dispatch_queue_create(
                                        "com.performancecoachlab.frameProcessing", null
                                    ).also { processingQueue ->
                                        dispatch_async(processingQueue) {
                                            frameProcessor.analyseFrame(
                                                cgImage, timestamp
                                            ) { skeleton ->
                                                ... processing results here...
                                                CGImageRelease(cgImage)
                                            }
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }
        }
    }

I have this code in a compose multiplatform which uses coreML to do realtime pose detection. It runs and works for a while but eventually I always get a badexec crash, sometimes quickly, sometimes it will run happily for an hour before crashing. My iOS experience is limited so I am not reall sure what I am doing when it comes to managing the memory, but I haven’t been able to figure out what I am doing wrong to cause this issue.

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