fun main() {
initMenu()
var scanner = Scanner(System.in
)
var listWeapon = mutableListOf<Weapon>()
var listMagicWeapon = mutableListOf<MagicWeapon>()
var listWeapon = mutableListOf<Weapon>()
var listMagicWeapon = mutableListOf<MagicWeapon>()
}
fun initMenu() {
fun main() {
do {
initMenu()
val menu = scanner.nextInt()
scanner.nextLine()
} while (menu !=5)
}
println("Welcome to Dungeon Store Admin Panel")
println("====================================")
println("1. Create Item")
println("2. View Item")
println("3. Update Item")
println("4. Delete Item")
println("5. Exit")
println("Choose Menu: ")
}
fun createMenu() { fun createMenu() {
} }