I’m trying to implement a library using Kotlin Multiplatform to use in my iOS project so I download the official library template, which implements a Fibonacci sequence.
I did only 2 changes in this project:
- I changed the Kotlin version from 1.9.0 to 1.9.21
- In the file
library/build.gradle.kts
I updated the targetiosSimulatorArm64()
to output a.framework
so I could use it on my Xcode iOS project, like this:
iosSimulatorArm64() {
binaries {
framework {
baseName = "TestLibrary"
}
}
}
Then I ran the command ./gradlew iosSimulatorArm64Binaries
and the TestLibrary.framework
was properly generated for me.
However, after I include this .framework
in my project, my apps crashes right away as soon as try to run the app (the Xcode project builds without any problem; it only crashes when I actually try to run the app), throwing this error:
I not even tried to run the Fibonacci code in the iOS project yet; the app crashes by simply adding the framework and trying to run the app. Any idea what is happening here?